Throughout the course, I discovered that I enjoy creating games centered on exploration, storytelling, and character interactions. While action and gameplay mechanics are important, I am most interested in designing experiences where players uncover a story through exploration and meaningful choices.
One element that resonates with me is the combination of humor narrative and mechanics exploration. I enjoy creating unusual characters and lighthearted situations that can gradually lead to emotional or thought-provoking moments.
I also prefer games with branching narratives and puzzle-based exploration. Rather than simply telling players what is happening, I want them to learn about the world through conversations, discoveries, and interactions. I enjoy designing mysteries that encourage curiosity and reward exploration.
I want my games for future players to experience creative concepts, memorable characters, and stories that reveal themselves over time. When people play my games, I hope they feel curious, entertained, and invested in the world they are exploring.